Showing posts with label minigame. Show all posts
Showing posts with label minigame. Show all posts

20 December 2011

Emergency Earth


Earth was attacked before by aliens but never this big. Citizen of earth now depends on your team, the one and only Earth Defense Force (EDF), the one who saves earth an hour ago from zombie attack to once again defend earth from danger. Emergency Earth is a solo game in which you took in charge to defend earth from danger.

Designer note: This is one of the game promised from the previous post. Actually this game is done later after the one that we will to post in January 2012 (little spoiler, the game is about a game company making games!). Anyway, when Jason created this game it was an orc invading game similar in the line of Age of War -or is it. Later after some discussion we decided to make it alien invading earth, while the Earth Defense Force is actually army from the 50's. 

Last but not least MERRY CHRISTMAS TO EVERYONE! This would be our gift to every player and reader of this blog for Christmas :D

Download the game below

03 December 2011

Horde of the Dead version 2


You are Giraffe the hero of this game and you arrived in a small inn. Suddenly during the night something was attacking the inn. It’s a horde of ZOMBIE WARRIORS!!!. Nobody survive except you and the inn keeper’s daughter, Mari-chan. Survive the game until the timeline finishes.

In version 2:
The combat uses dice which introduce the element of random. 
Reward system is changed for the better called combo gold. 
The heroes now share their hit points. 
The heroes also share action point to do their actions.
This time around the zombie is now a zombie warrior, they will attack the house if there is no hero present in the room they occupied.
and hopefully this one is more streamline than the previous one.

You can download the game below
Horde of the Dead version 2
Horde of the Dead version 2.1 (Spanish)

22 November 2011

Giant Battle


In this age of power and greed, every faction in the world are battling it out to find out who is better king among all kings. Giant Battle is a 2 player game. In the game each player controls a faction which you used to kill leader of opposing faction to win the game. You need 3 six sided dice and a cutting tool to play the game.

Designer note: I really want the title to be 'Mini Battle' but my brother are against the title, hence the title 'Giant Battle'. The game is inspired by Summoner Wars. The cover is actually a copy of the Make You Fortress game (because I love Adventure Planning Service/Bouken!)

Download the game below
Giant Battle Colour Version
Giant Battle Black and White Version
Giant Battle (Italian version)
Giant Battle Fan Expansion
Giant Battle (French version)
Giant Battle Fan Expansion (French version)
Giant Battle Fan Expansion 2

17 March 2011

Ninja vs Robot



Ninja vs Robot is a fast playing solo game for ages 7+. Player take on a role of a ninja who is the only to witness the coming of the invader, the robots. The robots will do anything to destroy the castle. It is up to you now to race to the castle to alarm the king for the coming of the robots. Player will battle with all kinds of robots to reach the castle, so until you reach the castle winning a battle does not mean you win the game.

The game uses a simple rules to let player to be easily immerse into the Robot invading twisted oriental world. Player will attack using a unique dice mechanic that will enable player to make combos to destroy an army of robots. The game also uses a Ninja Point system that lets player to change the battle into their own style.

You only need 2 six sided-dice and a cutting tool.

Download the game here

18 November 2010

Escape of the Dead




You are a survivor of a zombie apocalypse and you're stuck on a house with a useless car and hordes of zombies attacking from the lawn. But wait, you found a tool enough to fix the car to escape the hordes of zombies. ARE YOU READY FOR IT?

In the game you are trying to fix the car while defending yourself against hordes of zombies. You're given 4 Action dice per turn, distribute between 3 sections of the game (either by shooting zombie, fixing the barricade and/or fixing the car). Roll for success on each section. Any zombie that survived will attack the barricade. When you successfully killed 10 zombies you will be rewarded with power-up. You lose when your barricade is down (i.e barricade's hp equals zero). You win when the car is fixed 100%.

You need 4 six sided-dice, a pencil and an eraser for book keeping.

Download the game here
EOTD version 1.00
EOTD version 1.02
EOTD portable version

Escape of the Dead in other language
EOTD (Español)
EOTD (Català)
EOTD cut out version (Hungarian)
EOTD pencil version (Hungarian)
EOTD (French)
EOTD (Japanese)
EOTD (Chinese)
EOTD (Portuguese-Brazilian)

10 November 2010

Horde of the Dead



You are Giraffe the hero of this game and you arrived in a small inn. Suddenly during the night something was attacking the inn. It’s a horde of ZOMBIES!!!. Nobody survive except you and the inn keeper’s daughter, Mari-chan. Survive the game in 3 nights without anyone dying.

This game is inspired by the genre tower of defense, where a horde of zombie, comes and attack the inn wave by wave. You job is to control Giraffe, Mari-chan and occasionally Dogmeat by moving them through the inn, defending against the zombies, set barricade, buy stuff to upgrade and protecting Mari-chan while surviving yourself.

You need at least 1 six sided-die (the more the faster the game goes), 4 counters(different kind or colour) in which 1 of them represent zombie (which you need at least 7), a pencil and an eraser to jot down equipment, hp, bp and so on.

Download the game here
Download version 1.1 here

NOTE: You can also play the version 2 of the game below
Horde of the Dead version 2

06 November 2010

Village Run



Banana village is having its annual run and there is a new challenger competing in town. And that challenger is YOU. But you are not the only one who hunger for the run's cup.

Village Run is a 2 or more player game where each player is runner competing for the village run's cup. Players will smartly manage their speed during the game using a new and unique game engine designed for the game to become the run's champion.

All you need to play:
* 1 six sided die
* 2 tokens for each player (1 for the runner and 1 for speed token)
* and the FREE and PRINTABLE Board(including therules).

Download the game
Village Run (English Version)
Village Run (Russian Version)
Village Run (French Version)

This is one made by Jason Sondoh and illustrate by Robertson Sondoh Jr

04 November 2009

Twenty One Turn Hero

The world is in turmoil! THE SORCERER discovered a 21 turn spell that will destroy the world! YOU as a hero need to defeat the sorcerer! Good luck hero!

This is a game for single player where you becomes the unfortunate hero that need to defeat the sorcerer that wants to destroy the world with his 21 turn spell!



download the game here

28 December 2008

The Raider Attack Banana Village Minigame

The Raiders are attacking Banana village again! This time the villager are not going to hold back!

This is a game for 2 players where one player control the Raiders while the other controls the villagers. Villagers set traps and save routes, while Raiders maneuver through the map, both players collect points according to their strategy and player with the highest points is the winner.



download the game, print and play!

26 October 2008

Hobbycon Minigame Flyer

more minigame yay! this time around im twiddling around with hobbycon theme on how to make a minigame out of hobbycon minigame flyer using only availability around us (i.e coins, paper, etc). there is 3 attempt at making it, each improve one another until finally i get this one

the first: theme is actually a war game. about a bear fighting with some other mascot on whose going to be the hobbycon mascot this year. uses six sided die, and very random at it. wasn't that fun at all.
the second: change to competition event, using coins substitute to dice to generate number and uses action point to boost stats. resolution task is flip coin + action point vs difficulty of the event. turn out its kinda ugly and very very predictable. it has character generation which make setup long.
the third:the one you saw, it still a competition, instead of character generation, each player start with 10 effort points, which have different uses on each competition. each event has different style of play unlike the previous one where you only look at difficulty level. uses finger to generate numbers.

without further ado, here is hobbycon minigame flyer (download and print)


go to this page to download, click full view.

18 September 2008

True Hero minigame

this is somewhat a version of mini gamebook that i wanted to make, it supposed to fit an A4 paper, complete with rules and the entries. i did this game way back last year 2007 for the TDD comic book. i dont know if anyone played it, but i did get my objective of doing a 1 page diceless gamebook.



in this game you're a hero and your job is to find a lot of experience point running through an unknown dungeon. that is pretty much everything.

to play the game, download the game HERE and print in on an A4 paper. read the rules and start playing!

good luck hero!

13 August 2008

Dwarf Tactics minigame

hi there, this is rob-jr and i love to create boardgame and stuff especially minigame (game that is simple and play for around less than 10 minutes). what i have here is a remade game that i did somewhere early last year 2007, me and my brother tweak the system a bit, because last time it is way unbalance, but it doesn't mean these game is balance. don't worry just play the game and have fun.



HOW TO PLAY

here is how to play the game, this game is for 2 player, each act as the dwarf chief try to defend each castle and at the same time try to eliminate opponent's castle. you start with 10 castle point and resource at Lv 1 (which is 4 resource) and you need atleast 2 six sided dice, game is played in turn. play rock, paper, scissor to determine first player.

game is divided in phase

RESOURCE PHASE
at this phase, you replenish your resource to the value of your level. anyway resource that you didn't used that turn will go to waste. so use it wisely.

*there are 3 level of resource, each increase by 2. you start at 4 resource,

Lv 1 = 4 resource
Lv 2 = 6 resource (you need to pay 4 resource to upgrade to Lv 2)
Lv 3 = 8 resource (you need to pay 6 resource to upgrade to Lv 3)

BUY PHASE
at this phase you buy unit. refer to units cost in the battle stats card. you can put maximum of 5 unit in your unit placement and you can only buy maximum of 5 unit of peon, 4 unit of warrior and 3 unit of juggernaut.

BATTLE PHASE
battle phase is where you try to eliminate opponent and if opponent doesnt have units, you attack his/her castle directly. (for balance issue, you cant attack on the first turn of the game if youre the 1st player) before attacking, attacker choose which of his/her unit attack which opponent's unit. 1 unit can only attack 1 unit.

peon = roll 2d6 pick the lowest value
warrior = roll 1d6
juggernaut = roll 2d6 pick the highest value

both attacker and defender roll dice according to each unit and compare the result.

if attacker result is equal or higher than defending unit, attacker killed the defender unit. if defending unit is higher, defender won and attacker retreat (nothing happen).

if there is no defending unit, attacker roll dice for each unit and that damage is dealt to opponent's castle point.

END PHASE
you end your phase, now its opponent's turn to attack.

VICTORY
you win when you successfully reduce opponent's castle points to zero.

p/s: my english is quite sucky here... also, this game still need to be tweak and all. so comment and critique is welcome.

VARIATION 1: this time around you can use resource to buy other stuff instead of unit

pay 1 resource for 1 castle point
pay 1 resource to add +1 to a unit before combat/battle

NEW UNIT!
Dwarven Sapper (cost 4 resources) contributed by questing gm
Digs underground and can attack the castle without going through the defense unit.

Roll a d6
1-4: Sapper dies, deals no damage to the castle.
5-6: Sapper dies, deals 1 castle damage.

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