A small dog creature living in the mountains. They are weak, but they are maaaaany (usually party will encounter number of player + 1d6 kobolds). Sometime 2 in 6 chance, a hunting group is followed by a shaman.
Damage Bite (d6-1), Mace (1d6)
[Shaman] If a shaman is present, he will have 3 MP and can cast the following spells:
Boost (TN7): All kobolds in the fight get +1 to their Initiative rolls until the end of the fight.
Alarm (TN10) Invoke d6 more Kobolds.
Fury (TN9) All Kobolds in the fight get +1 to their combat rolls until the end of the fight.
DONAM KOBOLD as a class (created by Richard Hendrick)
Kobolds lived in Donam Forests before The Vegebattle. When the forests became barren they adapted themselves in Donam Desserts,some lives coexist in cities with humans and dwarves. They’re having a hard time wearing iron and steel armor mainly because no one makes it for them and it’s just too heavy. They are cute and usually can get away from any trouble.
Starting Kobold gets
Skill: Lucky One
Designer's note: I prefer if everyone uses d6 as a probability equipment. So a 2 in 6 chance would mean if you roll a 1 or 2 on a d6, that thing will happen.1 in 6 chance mean it will happen on a roll of 1, etc.