Another small update. I've added a "General Rules" section to the rulebook, which contains brief information of the following:
- How distances are measured
- Unit formations, Unit Types and Characters
- Unit movements
- Model's field-of-vision and how to check a its line-of-sight
- Model profiles
- A brief overview of the game's flow of play
- Made some changes to the types of Ranged Attacks:
- Changed 'Burst' to 'Directed Burst', which is a fan-shaped area-based ranged attack, like flamethrowers.
Battle Mechanicum by Daniel Marcus is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
Hi! I know I am almost ten years late, but I just stumbled in here casually browsing for creative commons wargames, and I can see the blog is still alive, but no updates on this particular game since 2008? Was ever a rulebook published? Did the game change name or morph into some other game that was posted later? Very interesting project anyway! /Pelle
ReplyDeleteSorry for the really late reply and thank you for your interest! Sadly though the game designer who did this lost interest and is pursuing another project.
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