Another small update. I've added a "General Rules" section to the rulebook, which contains brief information of the following:
- How distances are measured
- Unit formations, Unit Types and Characters
- Unit movements
- Model's field-of-vision and how to check a its line-of-sight
- Model profiles
- A brief overview of the game's flow of play
- Made some changes to the types of Ranged Attacks:
- Changed 'Burst' to 'Directed Burst', which is a fan-shaped area-based ranged attack, like flamethrowers.

Battle Mechanicum by Daniel Marcus is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.