27 August 2014

[Savage Flower Kingdom Bestiary] Loper

Created by Matthew Urquhart
Illustrated by Santiago Kamerbeek

Combat 2
Ability 2
Defence 7
HP 20
Damage Headbutt (1d6)

Lopers are popular beasts of burden that look like large, scaly kangaroos with the head and mindset of mountain goats. Their splayed, clawed digits also mean they can climb almost as well as a humanoid, even when being ridden! The Loper's sweet milk and ease of domestication make them especially popular. Road lopers are tan to brown colored with pale underbellies, and are found in and around most settlements. Rock lopers are found in the mountainous areas, and have white to gray fur with pale underbellies. Sand lopers are the scalier cousins found in arid or dry areas. They are often light brown to rust brown in color. War lopers (specially trained to fight with fore-claws) are very expensive, but occasionally worth it.

Monster skill: [Climbing] +1 to Ability rolls when climbing in native terrain.

21 August 2014

The Hammer of Teeth

This is a scenario for Savage Flower Kingdom from Brian Richmond and illustrated by Peter Violini. Both which do awesome stuff. Go download the scenario now! I mean it, NOW! I really want to run this now...


16 August 2014

[Savage Flower Kingdom Bestiary] Kobold

KOBOLD (created by Pierrot)
A small dog creature living in the mountains. They are weak, but they are maaaaany (usually party will encounter number of player + 1d6 kobolds). Sometime 2 in 6 chance, a hunting group is followed by a shaman.

Combat 0            
Ability 1
Defence 6            
HP 2
Damage Bite (d6-1), Mace (1d6)

[Shaman] If a shaman is present, he will have 3 MP and can cast the following spells:
Boost (TN7): All kobolds in the fight get +1 to their Initiative rolls until the end of the fight.
Alarm (TN10) Invoke d6 more Kobolds.
Fury (TN9) All Kobolds in the fight get +1 to their combat rolls until the end of the fight.

DONAM KOBOLD as a class (created by Richard Hendrick)
Kobolds lived in Donam Forests before The Vegebattle. When the forests became barren they adapted themselves in Donam Desserts,some lives coexist in cities with humans and dwarves. They’re having a hard time wearing iron and steel armor mainly because no one makes it for them and it’s just too heavy. They are cute and usually can get away from any trouble.

Starting  Kobold  gets
HP:  1d6+10
CP:  8
MP:  2
Skill: Lucky One


Designer's note: I prefer if everyone uses d6 as a probability equipment. So a 2 in 6 chance would mean if you roll a 1 or 2 on a d6, that thing will happen.1 in 6 chance mean it will happen on a roll of 1, etc.


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