How to convert from OD&D and d20 monster to Metatoy?
I use 2 type of tables when doing the monster for Metatoy, the one below:
HD
|
Average
hp roll |
Combat/Save
|
Damage
|
1
|
3-4
|
+1
|
1d6-1
|
2
|
7
|
+1
|
1d6
|
3
|
10-11
|
+2
|
1d6+1
|
4
|
14
|
+2
|
1d6+2
|
5
|
17-18
|
+3
|
2d6
|
6
|
21
|
+3
|
2d6+1
|
7
|
25
|
+4
|
2d6+2
|
8
|
28
|
+4
|
3d6
|
9
|
32
|
+5
|
3d6+1
|
10
|
35
|
+5
|
3d6+2
|
and this AC, AAC to DEF table below:
AC
|
AAC
|
DEF
|
8 to 9
|
10 to 11
|
7
|
6 to 7
|
12 to 13
|
8
|
4 to 5
|
14 to 15
|
9
|
2 to 3
|
16 to 17
|
10
|
0 to 1
|
18 to 19
|
11
|
-1 to -2
|
20 to 21
|
12
|
-3 to -4
|
22 to 23
|
13
|
-5 to -6
|
24 to 25
|
14
|
- Some monster in 3E D&D has HD such as 1d10 or 2d8. To convert this, I usually just get rid of the type of dice and pick the front number. i.e. an HD 2d8 monster in 3E is just HD 2 in Metatoy.
- In 5E D&D, just use monster CR as its HD in Metatoy.
BEAROWL
HD 5+2
DEF 9
Attack:
Claw, Claw, Bite (2d6)
LANDSHARK
HD 9
DEF 8
Attacks:
Tail Swipe (1d6+1) or Bite (2d6) or Deadly Leap (All Close)
Tail Swiping deals damage to 1d3 targets in a Close distance.
Tail Swiping deals damage to 1d3 targets in a Close distance.
Landshark will jump 15ft as part of its movement and land on its feet in a space that contains one or more other creatures. Each creature must make TN 9 Agility or Might save (target's choice) or received 3d6+1 damage. On a successful save, the creature takes only half damage.
PERYTON
HD 4
DEF 8
Attack:
Horn (1d6+2)
[Immune to normal weapon] Normal weapon could not harm Peryton.
METATOY
HD 1+2
DEF 12
Attack: Roll 1d6
1-2 Laser Beam (All Close) 2d6 dmg
3-4 Metatoy Sing! (All Short) Target makes Willpower save (TN 9) or all attack roll next round is at Disadvantage.
5-6 Metatoy Panic! Metatoy doesn't attack this turn.
No comments :
Post a Comment